First-person shooters may be thick on the ground these days, but few require the level of co-operation that Ubisoft is hoping to inject into the genre with the imminent release of Tom Clancy’s Ghost Recon: Future Soldier.
A recent play test through two of the game’s co-op modes — campaign and guerrilla — suggested that the game may distinguish itself not only with the teamwork and communication required to play successfully, but also with quieter moments, something other shooters generally pay lip service to, at best.
Campaign mode may see all four soldiers outfitted for a particular specialty, with sniping, machine-gunning, and close-combat load-outs all available. Equipment too is dispersed amongst the team, with one member carrying a UAV drone whilst others lug grenades about. Flexibility is key to advancing in the game, so it pays to have all bases covered.
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