Hideo Kojima's Death Stranding will be a big action game with online components, the director revealed at Sony's pre-Tokyo Game Show conference.
"The genre is action and it’s an open world with a degree of freedom, and you can enjoy the story at the same time and there are some online elements," he said of the mysterious Sony exclusive.
As for the story, Kojima would only say that it concerns "something from another world stranding in our world," possibly referring to Norman Reedus' character in the game's bizarre E3 2016 trailer.
Speaking in typically metaphorical riddles, Kojima said most online action games gave players "sticks," for use in combat, while Death Stranding will introduce "ropes," for connecting players.
"At the end of the day I want to offer an action game where people get connected with different elements, not just clubs," said the Metal Gear creator.
"Strand, the word in psychological terms, means twisted threads and bonds," Kojima said, "And this title, the theme is to connect."
Though Kojima did not reveal which engine has been selected for the game, he did reveal that it will support 4K and HDR on the PS4 Pro.
A major goal, he said, is to prove that an indie studio - in this case, Kojima Productions - can create "triple-A, world class" games - possibly in defiance to his former employer Konami.
Kojima will speak more on the game at the Tokyo Game Show proper on September 18th.