Bungie has been closely watching the successive launch failures of nearly every high profile online game, and wishes to avoid a similar fate for its shared-world shooter, Destiny.
“From our perspective as a developer, it’s hard to fault GTA Online for caving under something like 10 million players trying to hit servers at the same time,” Osborne said. “We need people to play story, multiplayer and co-op. We need them to go and create characters so we can understand those systems and what they mean for us. We need lots of people to hit the servers at the same time, see how they use guns and play the early stuff, what the competitive multiplayer looks like with many different levels. Working on Destiny every day doesn’t compare with a million gamers crashing against it.”
“We’ll forge it in fire and hopefully that’ll make it a better experience day one for everybody.”
At this time the only way to ensure access to the upcoming Destiny beta is to pre-order the game.