Capcom will spend more time developing and polishing its games, following the disastrous launch of Street Fighter V.
In the company's recent financial briefing, CEO Kenzo Tsujimoto explained that extended development was be the cause of lower-than-expected (¥13.6 billion / NZ$185 million) earnings projections for the coming year.
He admitted that "some aspects of Street Fighter 5 needed more polish, such as the lack of content and server issues at launch."
"Accordingly, we feel it’s better to give a little more time to development than before, and have made slight adjustments to our portfolio."
Street Fighter V launched with a litany of problems, mostly centred around online connectivity and a lack of launch content (including no significant single-play mode).
The title has sold 1.4 million copies worldwide since its February launch, missing Capcom's 2m pre-launch estimate by a significant amount.
Check out Alan's review here.


![[Updated] Street Fighter V servers down "indefinitely" after poor launch](https://d3a1b16i91oc1g.cloudfront.net/feature_small/7ea53b5fc9abebba75364c23366038bb.jpeg)

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