Rift will be the next massively-multiplayer online game to convert to a free-to-play model on the 12th of June.

Developer Trion Worlds said that the decision was made due to “player feedback from surveys, community postings, in-game reports, and passionately written emails over the last two years.”

Players will still be able to pay a subscription for “additional benefits”, says Trion Worlds’ creative director Bill Fisher. “Patrons receive access to a suite of abilities usable once per day that grant buffs to experience, currency, notoriety, and a number of additional convenience benefits.”

“We want to make sure that becoming a Patron is a great value, but it’s not required.”

New free-to-play accounts, on the other hand, will have total access to the entire world, and can level freely, but will have restrictions to “starting inventory, character slots, and you won’t have access to the Storm Legion souls, but you really are getting the whole game for free.”

Players will also be able to buy items, said Fisher. “We are not selling power. We are not pay to win. Every piece of stat-granting equipment that you can buy from the store can also be gained through play. Our philosophy is that the very best gear in the game must be earned. You won’t find a max level best-in-slot trinket that can be purchased for Credits.”

Free-to-play comes to Rift on the 12th of June in patch 2.3: Empyreal Assault. This comes with a new zone, the Dedrome. There’s a 10-player Sliver, Chronicle, new rift challenges called “Strongholds”, and open-world raid bosses.