Hotline Miami creator Jonatan Söderström has elaborated on his game-selling philosophy after helping pirates get his game up and running.

“I’m not making games to make money. I do want to make money, but it’s not my major intention with my creativity," Söderström told VG247.

“I just like expressing myself, making cool stuff, and like, if you don’t want to pay for the game but want to play it anyway, I’m not going to stop people from doing that.”

Söderström made headlines last week when he provided troubleshooting advice to Pirate Bay users who couldn’t get pirated copies of his game to work. He also asked those torrenting the game to upload the latest build so everyone could play the most up-to-date version of the game.

“I prefer if they play a version of the game that isn’t bugged out, so they get a good impression of it,” he said.

“I don’t want people to pirate the game or anything like that, but I know it’s an issue and there’s nothing we can do about it. I’m not sure I want to do anything about it, but I just want want people to enjoy the game.

“I want to make enough money to make bigger games, and that’s probably not something I’m able to do if I have to get a job, and of course I want to be able to pay rent and buy food from what I do.

“So, we’re looking to make another game as soon as possible, and hopefully it will turn out as good as Hotline Miami.”