A new Brothers in Arms game is in the very early stages of development at Gearbox, its president Randy Pitchford says.

Speaking with IGN, Pitchford revealed that Furious 4 becoming a separate entity had not put a stop to the franchise.

“We love Brothers in Arms… there will be an authentic Brothers in Arms game,” he said.

“There’s a lot of neat things we have going on. When you’re in pre-production and you’re in these iterations, it’s kind of reckless. I don’t want to get in a spot. I want to avoid a situation where, five years from now it’s ‘wow, this game’s been in development for five years.’

“That’s why I don’t announce things until we know what they are. It’s not fair to hold us accountable for a process that’s designed to get to a quality end that’s good for the customer.

“We love Brothers in Arms and we’re committed to more time in that space. As we get to places where it makes sense to announce things in that regard, we’ll do that too.”

Pitchford could say that Ubisoft – which published the three main Brothers in Arms games – would not be involved.

“Ubi will not publish the new brand. We haven’t signed the next Brothers in Arms game with anyone yet,” he said.

It sounds like the publisher became gun shy after the negative reaction to Furious 4 when it was under the Brothers in Arms brand – something that created tension according to Pitchford.

“Imagine if our game design wanted to iterate into something that wasn’t true to what Brothers in Arms is, but we still called it Brothers in Arms anyway. We would eventually be held accountable by people that want Brothers in Arms to be Brothers in Arms.

“Gearbox and Ubisoft have had a great relationship, but that’s tough, to go through that tension. They were expecting something that didn’t happen the way it did, but we need to do what we need to do. Everybody’s going to deal with that.”

Meanwhile, Furious 4 is progressing fine as a standalone entity, said Pitchford.

“Most people will not recognize it as ever having anything to do with Brothers in Arms. If you’ve seen the Furious 4 demo or you go back and watch that stuff, you’ll notice the DNA. You can feel the DNA, because it’s an iterative, continuous development process.”