Elite: Dangerous developer Frontier has made a number of staff redundant despite being in the midst of a Kickstarter campaign, Eurogamer is reporting.
Last Friday, 14 of the studio’s 233 staff were let go across a number of disciplines, including art, animation, and audio.
The layoffs were the result of “the changing mix of skills requirements for our current and future projects,” said Frontier managing director David Walsh.
"Frontier regretfully has given a total of 14 people (from a staff of 233) notice that their roles are redundant,” he said.
“This is due to the changing mix of skills requirements for our current and future projects - it is not a reflection on the company's prospects, which remain healthy.”
Walsh acknowledged that the timing wasn’t ideal.
“Once we took the decision to make the roles redundant, we felt it was better that the affected people knew ASAP so they can plan any further expenditure over the Christmas period accordingly and focus on their search for new roles as soon as possible.”
“We have provided redundancy arrangements in excess of the minimum,” he added.
The company is actively recruiting in other areas.
Frontier’s Elite: Dangerous Kickstarter has raised £783,253 (AU$1,203,239) of its £1,250,000 (AU$1,920,259) goal, and has 18 days remaining.
In related news, Massively is reporting that Square Enix has laid off an undisclosed number of staff.
"In order to ensure it is operating effectively, the Square Enix Los Angeles office has reduced its workforce," said Square Enix senior director of Public Relations Riley Brennan.
"This was a difficult decision and we wish the best for those affected by these changes. The decision will not have any impact on the operations of MMO titles. Customers can expect those services to continue, including the upcoming launch of Final Fantasy XIV: A Realm Reborn."