Developers Rebellion have today revealed that the PC release of Aliens vs. Predator will include support for Microsoft's DirectX 11.
The addition of DirectX 11 hardware tessellation enables Rebellion to capture the detail, essence and tone of the Aliens and Predator movies, providing players with what they've described as "the most unique gaming experience in franchise history."
Chris Kingsley, CTO of Rebellion said, “DirectX 11 provides opportunities never exploited before in 3D graphical terms, with features such as the Shader Model 5.0 providing better shadow and depth of field aspects to the game, and also multi-threaded rendering enabling the Aliens Vs. Predator futuristic characters and environments to be realised in exacting detail but with absolutely no frame rate issues. We are confident we will deliver a game the fans have been waiting for and one of which we will be very proud.”
Chris Southall, Technical Director at SEGA Europe added, “With the advent of DirectX 11 on PC and the new DirectX 11 class graphics hardware, the increased speed, realism and fidelity of rendering mean that it’s possible to achieve more in a videogame than ever before. SEGA is delighted to be working with Rebellion and AMD to maximise the use of this new technology for Aliens vs. Predator, and we feel both these partners are really doing something very special. Aliens vs. Predator is set to be one of SEGA’s biggest ever titles, and we are very happy that it will also be one of the very first DirectX 11 titles out to market.”
Aliens vs. Predator is scheduled for release late February next year.




