Call of Duty: World at War PC

Review

Call of Duty: World at War is more than a rehash. It provides a refreshing change to the well known maps and weapons from Call of Duty 4: Modern Warfare, and makes some positive changes. The single-player campaign involves a riveting and emotional story, and the inclusion of co-op is fantastic. The game itself however is heavily weighted towards multiplayer, as was its predecessor.
 
9.0 / 10
"Superb!"
 

Latest updates

PC NEWS
Minor update fixes server issues.
PC NEWS
v1.5 includes three new maps. 3
PC NEWS
Still working on Map Pack 2 support.

World at War patched to v1.7

PC NEWS by Dan Cheer 25 Nov 2009, 9:46 am
 
World at War patched to v1.7

Treyarch have updated the PC version of Call of Duty: World at War from v1.6 to v1.7, fixing a few small issues along the way. You can download this patch from GP Downloads (16MB).

Changelog is as follows;

 

Call of Duty: World at War patched

3 comments
PC NEWS by Dan Cheer 20 Jul 2009, 11:04 am
 
Call of Duty: World at War patched

Activision have patched Call of Duty: World at War to version 1.5.

Three new multiplayer maps are now available (Banzai, Corrosion, Sub Pens), along with one new Nazi Zombie map (Shi No Numa). The complete changelog is below - you can download v1.5 from GP Downloads (974MB).

 

World at War 1.5 PC patch details revealed

PC NEWS by Dan Cheer 24 Jun 2009, 10:24 am

The following changes to the PC version of Call of Duty: World at War have been revealed through a post at the callofduty.com message board.

Developers Treyarch have not revealed a release date for this patch as yet, commenting only that it is currently in testing.

  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • Added support for CODTV
  • “cg_DrawFPS 1” now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players’ team information
 

Call of Duty: World at War patched

NEWS by Dan Cheer 6 Mar 2009, 9:23 am

Activision and Treyarch have released a new patch for Call of Duty: World at War, bringing the PC version of this game to version 1.3.

This patch is incremental, so you will be required to have Patch 1.2 installed in order to install 1.3.

 

World at War DLC details revealed

NEWS by Dan Cheer 11 Feb 2009, 4:14 pm

Activision have announced new content in the form of a downloadable map pack for Call of Duty: World at War.

The map pack contains three new multiplayer levels, as well as an additional level for the surprisingly successful Co-Op Nazi Zombies mode.

In "Nightfire," players take to the streets of a war-ravaged Berlin with only the flames of the burning city to expose the enemy. "Station" offers a bombed out underground train station littered with hidden passageways and destroyed subway cars, and "Knee Deep" takes place on the island of Peleliu in a once tranquil village turned chaotic Japanese command center.

 

Call of Duty World at War double XP week

NEWS by Dan Cheer 8 Dec 2008, 1:05 pm

We've just received the following press release from Activision detailing a week of double experience challenges for World at War Collectors Edition holders;

[quote]

 

Nov 14th huge day for Kiwi gamers

NEWS by Dan Cheer 14 Nov 2008, 2:58 pm

Activision Blizzard today released three major sequels for their largest gaming franchises, each likely to sell hundreds of thousands of copies and expand content for a phenomenal base of active gamers.

World of Warcraft, with over ten million subscribers and more than 60% of the MMORPG worldwide share, has opened its servers to the second expansion, entitled Wrath of the Lich King.

Wrath of the Lich King adds a host of content to the existing game world. Players will be able to explore a vast new continent, and battle other high-level heroes to determine the fate of Azeroth. This expansion has been in beta for some time now, and you can read our previous findings here.

 

Call of Duty: World at War ships

NEWS by Dan Cheer 13 Nov 2008, 10:13 am

We've just recieved the following press release from Total Interactive, New Zealand's Activision distributors;

[quote]
Check your gear and get ready to move out to your nearest retailer, as Activision Publishing, Inc. and developer Treyarch, have shipped Call of Duty: World at War to retail stores nationwide. Available 14th November, Call of Duty: World at War takes players to a grittier WWII than ever before – from facing down Imperial Japanese Banzai charges and guerrilla tactics in the Pacific – to exacting ruthless revenge as you beat back the enemy all the way to the steps of Berlin one bloody inch at a time. In addition to introducing franchise-first four-person cooperative gameplay, Call of Duty: World at War serves up a host of new enemies/tactics and a cache of weapons, like the flamethrower. The highly-anticipated title also delivers deep multiplayer action that features squad and vehicular combat, as well as a lush audio landscape set in 5.1 surround sound, accompanying cinematically-intense, high-definition graphics.

 

Call of Duty World at War v1.1 patch released

NEWS by Dan Cheer 12 Nov 2008, 9:37 am

Activision have updated Call of Duty: World at War to version 1.1 with the release of a patch today. This is possibly the first time we've hosted a patch for a game that is yet to be released, so those who have pre-ordered World at War have a couple of days to download this before the retail version arrives at your door.

The patch fixes a number of issues, namely;

 

Call of Duty: World at War launch trailer

NEWS by Dan Cheer 7 Nov 2008, 11:42 am

Activision and Treyarch have today released the Call of Duty: World at War launch trailer.

Building on the Call of Duty 4 engine, Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat like never been before, and challenges them to band together to survive the most harrowing and climactic battles of WWII that led to the demise of the Axis powers on the European and South Pacific fronts. The title re-defines WWII games by offering an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through all new cooperative gameplay.

Check out the trailer at GP Downloads (130MB) - World at War will be released in New Zealand next Friday, 14th November.

 
 

Game info

Description: Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will ... (more info)
Description: (hide)
Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.

Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the “No One Fights Alone” mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players will experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively - if players are online with Call of Duty: World at War - they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.

Building on the Call of Duty 4 engine, Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat like never been before, and challenges them to band together to survive the most harrowing and climactic battles of WWII that led to the demise of the Axis powers on the European and South Pacific fronts. The title re-defines WWII games by offering an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through all new cooperative gameplay.

Features:
  • Call of Duty 4 Technology - Built using the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that delivers jaw-dropping visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield. Players that attempt to harness the power of new weapons, like the flamethrower, will find themselves capable of burning away environmental elements that give cover to a camouflaged enemy, leaving a charred battlefield - and their foes - in their wake.
  • Coordinated Assault and Support - For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the “No One Fights Alone” mantra. Call of Duty: World at War co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution. The title also incorporates traditional multiplayer components such as challenges, rankings and online stats into the co-op campaign for deeper re-playability and advanced gameplay..
  • New Theaters of Operation - Players fight as U.S. Marines and Russian soldiers facing enemies - some new to the Call of Duty franchise - that employ lethal new tactics and know no fear, no mercy, nor the rules of war. Epic conflicts are fought on multiple fronts, playing through the climactic battles of WWII in the grittiest, most chaotic and cinematically intense experience to date.
  • Innovative Multiplayer - Multiplayer builds from the success of Call of Duty delivering a persistent online experience for more squad based interaction. New development with party systems allows an intimacy with squad based combat never before seen in Call of Duty. Combined infantry and vehicle missions add a new dimension to the online warfare and offers more PERK abilities.
  • Cinematic Quality Graphics and Sound - Treyarch’s award-winning sound department returns with effects that add to the already immersive cinematic intensity of the Call of Duty 4: Modern Warfare game engine.
Call of Duty: World at War Box Shot
RRP: $49.99
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Release Date
14 November 2008
Genre
Action: First-Person
Classification
Restricted 16
 
 
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