SPORE PC

Review

Spore is comprised of four fairly basic phases that would rate poorly if released individually, and one mighty, awe-inspiring final phase that could be a contender for game of the year by itself. It's stacked all wrong, but who cares - it's all worthwhile in the end.
 
9.0 / 10
"An epic achievement."
 

Latest updates

NEWS
Missions shown in more detail.
NEWS
v1.02 now at GP Downloads.
NEWS
v1.01 available now.

Spore Galactic Adventures gets trailer

NEWS by Dan Cheer 2 Mar 2009, 10:53 am

Electronic Arts have released a new trailer for Spore Galactic Adventures, an expansion pack for Spore due out shortly for PC and Mac.

For the first time ever, you'll be able to get out of your spaceship, bring your closest allies with you, and explore all-new worlds. This trailer details the new mission-based adventures designed to add more gameplay to Spore. Grab it from GP Downloads (231MB).

 

Spore gets patched

NEWS by Dan Cheer 21 Oct 2008, 9:49 am

EA Maxis have released a new patch for Spore, taking their massive sim game to version 1.02. You can download this now from GP Downloads (95MB).

For the curious, here's the changelog;

 

Spore gets patched

NEWS by Dan Cheer 19 Sep 2008, 11:03 am

EA Maxis have released a patch for Spore, correcting several issues identified from community feedback.

As well as correcting various stability issues, Maxis have also included the "evoadvantage" cheat, allowing you to start a new creature game with a more evolved creature of your choice.

The patch is mirrored at GP Downloads (92MB).

 

E3: New Spore trailer

NEWS by Dan Cheer 16 Jul 2008, 11:07 am

Electronic Arts have released a new Spore trailer at E3, showcasing this game currently under development and scheduled to release in New Zealand on September 5th.

You can download this now from GP Downloads.

 

E3: Spore screenshots

NEWS by Simon Garner 16 Jul 2008, 2:00 am
 
E3: Spore screenshots

EA has released eleven fresh screenshots of Will Wright's Spore, which is due out on PC in September.

 

EA NZ release schedule updated

NEWS by Dan Cheer 2 Jul 2008, 11:06 am

Electronic Arts New Zealand have updated their release schedule to accommodate the following titles;

Spore (PC DVD), Spore Creatures (DS), FaceBreaker (PS3, Xbox 360), Mercenaries 2: World in Flames (PC DVD, PS3, Xbox 360) will be released on the 5th of September.

 

New Spore Creature Creator launch date

NEWS by Dan Cheer 16 Jun 2008, 12:35 pm

Electronic Arts have announced today that Spore Creature Creator, which had been initially planned for release on June 27th, will instead now be released this Friday, June 20th.

Gameplanet were invited to EA's office in Auckland today to play the full version of the Creature Creator, so stay tuned for a preview shortly! Spore, the full game, is still scheduled for release on the 5th of September.

 

Spore tribal phase trailer

NEWS by Dan Cheer 3 Jun 2008, 12:01 pm

Electronic Arts has released a new Spore trailer, showcasing this new game in the works at EA Maxis and due to ship early September for PC, Mac, DS and mobile phones.

A free downloadable demo and complete retail version of the Spore Creature Creator will be available starting June 17, 2008.

Download in HD.

 

More Spore videos

NEWS by Simon Garner 24 May 2008, 5:53 pm

EA has released three new videos showing off Spore, Will Wright's hotly anticipated life simulation due for release in September.

Spore takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space. You will begin your odyssey at the dawn of life as a simple microbe just trying to survive, then use the fun, intuitive Editors to evolve the creature from its microscopic origins into an intelligent, tool-using race. You will guide your species as it builds (and the player designs) villages, buildings, cities, and vehicles. Along the way to becoming a global civilization you can choose whether to hunt or forage, attack or trade, be nice or play rough.

A free downloadable demo of Spore, and complete release of the "Creature Creator" tool will be available 17th June.

 

EA & Maxis to ship Spore in September

NEWS by Jon_Valjean 13 Feb 2008, 9:46 am

Electronic Arts and Maxis today announced that Spore, the highly anticipated game from the creators of The Sims, will be available at retailers worldwide the weekend of September 7. Spore will be available for the PC, Macintosh, Nintendo DS, and mobile phones.

"The wait is almost over," said Maxis Chief Designer Will Wright. "We’re in our final stages of testing and polish with Spore, and the team at Maxis can’t wait to see the cosmos of content created by the community later this year."

Spore gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe created by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs. Players can then seamlessly share their creations with the world or explore infinite new galaxies created by other gamers. Official website.

 
 
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Game info

Description: Spore is compatible with PC and MAC The next evolution in gaming is upon us. From the mind of Will Wright, the creator of The Sims, comes SPORE, an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way i... (more info)
Description: (hide)

Spore is compatible with PC and MAC

The next evolution in gaming is upon us. From the mind of Will Wright, the creator of The Sims, comes SPORE, an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

Begin your odyssey at the dawn of life as a simple microbe just trying to survive, then use the fun, intuitive Editors to evolve the creature from its microscopic origins into an intelligent, tool-using race. Guide your species as it builds (and the player designs) villages, buildings, cities, and vehicles. Along the way to becoming a global civilization you can choose whether to hunt or forage, attack or trade, be nice or play rough!

All the action in SPORE takes place in a huge, lush world populated with creatures evolved by other players and shared over SPORE's central servers. When it's ready, your one-time pond scum launches into space in its UFO on a grand voyage of discovery, planet forming, or destruct-ion! As you explore and play in this limitless universe of unique worlds, your personal Sporepedia tracks all the creatures you've met and places you've visited.

Features:

  • Take complete control of your creature's fate in SPORE as you guide it through the following six evolutionary phases:
  • Tidepool phase: Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level.
  • Creature phase: Venture onto dry land and help your creature learn and evolve with forays away from your safe haven. Carnivore or Herbivore? Social or Independent? The choice is yours.
  • Tribal phase: Instead of controlling an individual creature, you are now caring for an entire tribe of your genetic craftwork. Give them tools and guide their interactions as you slowly upgrade their state of existence.
  • City phase: Bring your creatures' race into a new golden era by building up the technology, architecture, and infrastructure of their city.
  • Civilization phase: Once your city in SPORE is established, your creatures begin seeking out and interacting with other cultures. You can have them do so with an olive branch or a war cry-either way, the goal for your creatures is to unify the planet.
  • Space phase: The time has come to move on to other worlds in your solar system. Make first-contact, colonize, or terraform, then venture further to find other solar systems scattered throughout a magnificently rendered galaxy. A 'mission' structure provides new goals and paths to follow as you begin to spread through the universe.
  • A suite of flexible, intuitive creation tools leverages the creative imagination of the player. Creating an entire universe of creatures, plants, buildings, vehicles and planets has never been so easy or so fun. An infinite variety of design choices is just the beginning.
  • The world you explore is populated with creatures, plants, buildings and vehicles developed by other gamers and downloaded from a central database. The server chooses creatures and civilizations that best match your chosen environment, your experience level, and your creature's ability. In turn, your creatures are uploaded to the server to be shared with other gamers.
  • With procedural animation, your creatures and vehicles move based on how you construct them. They behave and interact based on your input and by their in-game encounters. That means there's no pre-determined path you must follow-the game evolves based on your decisions.
  • Wonder what another gamer was thinking when they created and evolved a creature in SPORE? Uncover information about each creature's origin in the Sporepedia, yet another way to explore the truly endless universe of creative expression that is SPORE.
SPORE Box Shot
SPORE PC
RRP: $69.99
from our friends at Mighty Ape
Release Date
5 September 2008
Genre
Strategy
Developer
Publisher
 
 
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