Storied independent game studio Klei Entertainment today announced its first-ever 3D game, entitled Hot Lava.
Based on the childhood game of the same name (often colloquially referred to as, and instigated with cries of, "the floor is lava!"), Hot Lava is a single- and multi-player game of environmental traversal and survival.
Players will parkour between items of furniture and other environmental objects in a range of everyday settings, while avoiding the floor, which is lava.
The game is Klei's first to feature a 3D art style, with previous hits Shank, Mark of the Ninja, Don't Starve, and Invisible, Inc all employing 2D or isometric art.
Klei will run a PC beta programme for the game, signups for which are available at the game's website.
YouTube star Felix Kjellberg, aka PewDiePie, is to become the subject of another video game, this one simulating his very life.
Little is known about PewDiePie's Tuber Simulator, but Kjellberg tweeted some notes about the upcoming title:
Kjellberg also tweeted a screenshot, featuring an isometric pixel-art style and what appears to be some level of customisable vanity items.
New details about Watch Dogs 2's approach to open-world free roaming emerged today, via a commentated video from Ubisoft.
The game's San Francisco Bay Area setting - including Marin, Oakland, Silicon Valley, and Alcatraz - can be traversed on foot, in cars, or in boats, with improved vehicle physics by Ubisoft Reflections (of Driver: San Francisco fame).
An Assassin's Creed-esque hacking view can be toggled at any time, highlighting hacking opportunities and enemies within the immediate area; drones can also be deployed to further scout areas.
Corsair's award-winning 'K' series of keyboards has received an update and a new name.
The new LUX series adds three new features to the model, including a highly requested USB pass-through port that allows players to plug a mouse or headset directly into the keyboard, freeing up ports and enabling easier access.
The LUX keyboard also features a larger key font – already seen on Corsair's STRAFE models – which offers more transparency for backlighting and better visibility overall for the player.
Capcom revealed new details about Resident Evil 7's production process at the Computer Entertainment Developer's Conference in Yokohama last week.
As reported by IGN Japan and Famitsu, the studio's new engine is built around photogrammetry - a fast, high-quality, semi-automated process whereby 3D models are generated based on a set of photographs taken from multiple angles, before being touched up by 3D artists.
Previous games to utilise photogrammetry include The Vanishing of Ethan Carter and Star Wars: Battlefront.
No Man's Sky has been out for three weeks, and players are still attempting to get refunds.
Reports hit social media and Reddit over the weekend claiming that retailers like Amazon, Steam, PlayStation, Humble Bundle, and GOG were issuing refunds, despite some claims falling outside the retailers' refund guidelines.
For example, Steam requires games to have been owned less than 48 hours, and played less than 2 hours, in order to be eligible for a refund; several Reddit posters claimed to have had their purchases refunded after considerably longer – sometimes after up to 50 hours of gameplay.
New details for the upcoming Resident Evil 7: Biohazard have been revealed thanks to an Entertainment Software Rating Board ratings listing.
According to the US-based ESRB, which rated the game 'M':This is a survival-horror game in which players assume the role of Ethan, a man searching for his missing wife in a derelict mansion. From a first-person perspective, players explore the environment and use pistols, shotguns, flamethrowers, explosives and chainsaws to kill mutant creatures. Combat is accompanied by realistic gunfire, screams of pain, and exaggerated blood-splatter effects.
Players can now stream their sessions of Blizzard games via Facebook, thanks to the latest update to the Battle.net launcher.
Blizzard Streaming was announced in June, emerging in the wake of Facebook's new integration and live API features.
"Blizzard games are best when played with friends," said the studio's corporate operations exec Gio Hunt, "so it's important to us to provide our players with features and services that make it easy and fun to share their experiences with each other."
There may not be a sequel announced for Rise of the Tomb Raider yet, but that hasn't stopped developer Crystal Dynamics from appointing a new director.
Ian Milham will now take the reins on the franchise, according to the Tomb Raider Tumblr page.
The franchise has lacked a director ever since Rise of the Tomb Raider director Brian Horton left the studio in January for Call of Duty developer Infinity Ward.
“The procedurally generated core has to be judged very much a success, and provides the vast bulk of the good, entertaining aspects of the game. The problem No Man’s Sky really has is: everything else.”
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