Uncharted 4 director Neil Druckmann doesn’t think too highly of the “ludonarrative dissonance” criticism levelled at games in the action adventure series.
In an interview with new Rolling Stone-affiliated gaming site Glixel, Druckmann showed his disdain for the term, which posits that there is a disconnect between Nate killing dozens of bad guys and the emotional heart of the story – that Nate never responds to the mass murder he is enacting.
“We were conscious to have fewer fights, but it came more from a desire to have a different kind of pacing than to answer the ‘ludonarrative dissonance’ argument,” said Druckmann.
“Because we don't buy into it. I've been trying to dissect it. Why is it that Uncharted triggers this argument, when Indiana Jones doesn't? Is it the number? It can't be just the number, because Indiana Jones kills more people than a normal person does.
An expanded version of mobile smash hit Pac-Man 256 is coming to consoles and PC on June 21, Bandai Namco has announced.
The game released last year to much acclaim on mobile.
Developed by Melbourne’s Hipster Whale (Crossy Road) and 3 Sprockets, Pac-Man 256 plops the titular yellow gobbler into an endless maze where he chased by the usual four ghosts (Blinky, Pinky, Inky, and Clyde) as well as a new enemy: the infamous ‘256 glitch’.
Blizzard’s much, much-anticipated FPS Overwatch is now live on Windows PC, PlayStation 4, and Xbox One.
Overwatch takes place on a near-future Earth, where teams of soldiers, scientists, adventurers, and oddities clash for control of key locations around the world, from serene castle grounds in Japan to mech-production facilities in the wintry heart of Russia.
The game features 21 heroes – including Tracer, the time-jumping adventurer; McCree, the outlaw gunslinger; and Winston, the brilliant gorilla scientist – each armed with signature weapons and awe-inspiring abilities.
A QA tester for Uncharted 4: A Thief’s End was so upset with the inclusion of a couple of female characters in the game that he had to be asked to leave, the game’s director has revealed.
In an interview with new Rolling Stone-affiliated gaming site Glixel, Neil Druckmann revealed the extent to which Anita Sarkeesian’s Feminist Frequency videos affected the game’s development.
“When I'm introducing and describing a new character to our lead character concept artist, constantly she will ask, ‘What if it was a girl?’,” Druckmann said.
Final Fantasy XV director Hajime Tabata has struck out at those critical of Final Fantasy XV’s new direction, accusing them of having “Final Fantasy disease”.
Speaking with 4Gamer (translated by Kotaku), Tabata said that there are those both in Square Enix and the public at large who are resistant to change and think they know what’s best for the series, and that this is a problem for the upcoming game.
“There are people who’ve caught FF disease,” Tabata said.
Kingdom Come: Deliverance, the medieval RPG that’s aiming for realism in setting and combat, will no longer release this year.
Instead, as a spokesperson for developer Warhorse told MCCFTech, the game will now release sometime in 2017.
Deliverance got the attention of the gaming community via a Kickstarter campaign back in January of 2014, when it was promised the first-person game would feature “accurate melee” and Oculus Rift support, but no fantasy creatures or tropes.
Half-Life 2: Episode 3 was announced ten years ago this week.
It was originally revealed as part of a "trilogy" of episodic sequels to Half-Life 2, the second of which was released in 2007, and which was supposed to be wrapped up "by Christmas of 2007."
Based on the unresolved cliffhanger ending of Episode 2, it would have incorporated the Aperture Science story from the Portal games into the Half-Life universe, with series protagonist Gordon Freeman exploring an Aperture shipwreck in the Arctic.
Mobile gaming hit Fruit Ninja is the latest video game to be optioned for a film adaptation.
While the game is designed for five-minute play sessions, Fruit Ninja will be a feature-length "live-action family comedy," according to the Hollywood Reporter.
Tripp Vinson (San Andreas, Journey to the Centre of the Earth) will produce, while JP Lavin and Chad Damiani (of the thus far unproduced How To Survive A Garden Gnome Attack) will write the script.
Kojima Productions' first game will use a third-party engine, director Hideo Kojima has revealed.
The Metal Gear Solid creator has been touring the world's game studios looking for an engine to use in the upcoming action game.
Among the developers on Kojima's itinerary have been DICE, Nordic Games, Tarsier Studios, Ubisoft Massive, Sucker Punch, Quantic Dream, and Mojang.
“Doom is a confident, cracking throwback that pays loving tribute to its much-vaunted forefathers”
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