The Last Of Us Part II is official, as of an announcement at the PlayStation Experience event on the weekend, and it's got a new main character.
While Joel (Troy Baker) will still be a part of the story, the new title will be played from the perspective of co-lead Ellie, now 19 years old and "gone through some shit," according to actor Ashley Johnson.
The game will be directed by Uncharted 4's Neil Druckmann, taking the reins solo thanks to the previous game's co-director Bruce Straley taking a one-year sabbatical; composer Gustavo Santaolalia will also return.
Speaking at the event's accompanying panel discussion, Druckmann stated that "this game is about hate," in contrast and complement to the first game's theme of love and bonding.
Grasshopper Manufacture's action survival game Let It Die was given a surprise release at Sony's PlayStation Experience event on the weekend.
The game is set in 2027 and features hack and slash gameplay in a future-punk world populated by a host of strange characters.
Like other survival games, players start out with nothing, and must advance through hostile territory by collecting and crafting gear and weaponry.
Uncharted 4's single-player DLC will be entitled The Lost Legacy, publisher Sony announced at its PlayStation Experience event on the weekend.
Starring Australian thief Chloe Frazer, last seen two games ago, the game is set at least in part in India, and takes place after the events of Uncharted 4.
Players will control Chloe as she teams up with Uncharted 4 antagonist Nadine Ross in search of an artifact called the Tusk of Ganesh.
The 2016 Game Awards took place today at the Microsoft Theatre in Los Angeles, with the gaming industry's key players gathered in attendance.
Though mostly filled with musical performances, commercials, and humiliating product placements, the show found time to honour some award winners, too.
Some awards were not presented on stage, so even watching the show would not reveal all the winners; the full list of winners follows.
With a quivering voice, a near-tearful Geoff Keighley awarded Hideo Kojima the Game Award for Industry Icon today.
Accepting the award in person - moderately remarkable, given his absence from the event last year - Kojima thanked Keighley and his fans, saying he had "lost nothing" thanks to fan support - and, presumably, the fact that he is a massively successful game director who nearly any studio would hire in a heartbeat.
Announcing, in classic Steve Jobs fashion, that he had "one more thing" to show, Kojima revealed a new teaser for his upcoming action game Death Stranding.
The studio behind upcoming sports title Don Bradman Cricket 17 has released a completely free no microtransactions cricket title for mobile.
Big Bash 2016 is available on Apple iOS and Android, and was built in collaboration with Cricket Australia. It is the official game for the 2016-17 KFC Big Bash League and Rebel Women’s Big Bash League season.
In Big Bash 2016, players control of their favourite clubs and lead them to glory through each match of the season.
The winners of this month's local Rainbow Six Siege ESL event will be sent to a world tournament in Canada, Ubisoft announced today.
The ANZ Cup final takes place on December 8, and the winning team will score a AU$5000 cash prize, Audio Technica Headsets, and entry into the Six Invitational, which includes travel for the entire team to Canada.
The Six Invitational will take place in Montreal, Canada on February 3-5, 2017. The prize for first place is AU$100,000.
The latest update to Kiwi physics-based brawler Swordy adds a new game mode for competitive play.
According to developer Frogshark, Champions mode is designed for customisable competitive combat. It features an equipment selection prep phase followed by game rounds that run until someone has two points. Then all equipment is reset.
Champions mode does not yet work with AI, so you currently need two or more people to play it.
Over one third of all games on Steam were released in 2016, according to a graph shared by Steam Spy creator Sergey Galyonkin.
Galyonkin today posted the following graph on Twitter, breaking down Steam releases by year:
According to the Galyonkin, 38 percent of all Steam games were released in 2016, with about 26 percent released in 2015 and a further 16 percent in 2014.
“it's easy to recommend to players who just want to make and design things in a sandbox filled with interesting toys”
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