Around 125 people have recreated about 70 percent of Game of Thrones' Westeros in Minecraft.
The project, called WesterosCraft, first caught the public's attention in early 2013. Since then, the team has been very busy.
“I would say the world is at around 70 percent completion," project lead Jacob Granberry told Kotaku. "Since we last spoke, we’ve developed a custom launcher for the game that comes packed with our WesterosBlocks mod which includes over 50 new custom blocks and textures specifically made for our server."
"So, we completely repainted our map with new textures, and some of our old builds we are building over bigger, better, and more realistic. That Kings Landing render from a few years ago? Yea, we are remaking that entire city again."
Australian indie developer Membraine Studios will bring its debut wargame Exodus Wars: Fractured Empire out of Early Access and on to Steam and the Humble Store on Monday.
A futuristic turn-based strategy wargame that puts players in brigade-level control of infantry, armoured companies, and massive super-vehicles, Exodus Wars should appeal to fans of the Total War series on PC, as well as those who enjoy tabletop games like Warhammer 40,000.
“This is warfare on a massive scale that will appeal to those who enjoy games that provide both a strategic and tactical challenge,” reads the game’s pitch.
EA has released a new piece of concept art for Star Wars: Battlefront.
The art depicts a battle scene on the moon of Endor between two rebels, two stormtroopers, and an AT-ST.
Speaking with IGN, design director Niklas Fegraeus said the scale of the game's maps and modes will offer "a great variety."
The Xbox One’s OneGuide TV app is now available to preview in Australia.
Unfortunately, Microsoft NZ has no news to share regarding the service coming here.
"We don’t have anything to announce on OneGuide at this time," a spokesperson told us. "We’ll share more details about our plans for live TV delivery in additional markets over time."
Clarification 30/01/15 12:27pm:
Kickstarter has contacted Gameplanet to clarify some of the estimates put forward in the ICO Partners report, outlined in the original article below.
Kickstarter pointed out that the author of the ICO Partners report, Thomas Bidaux, was basing his analysis on estimates. Bidaux's estimate of the number of successful video game projects was inaccurate, said Kickstarter. Successful projects in fact rose to 465 in 2014 from 438 in 2013. The discrepancy is in part due to the fact that some video game subcategories, such as mobile games and gaming hardware, were split off from the video game category in 2014.
Battlefield Hardline’s open beta will take place between February 3 and February 8, EA has announced.
The beta will be available on all the game’s platforms: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Windows PC.
It will include three maps and modes: car chase mode Hotwire will be available on the game’s Downtown and Dust Bowl maps, Conquest will be available on Dust Bowl, and Heist mode will be playable on the Bank Job map.
◆ Since 2011, more than US$57 million has been paid out to the 1,500 or so people creating and selling content for Valve games via the Steam Workshop, says Valve. The company also announced that it has also begun supporting paid Steam Workshops for non-Valve games, starting with Chivalry: Medieval Warfare and Dungeon Defenders: Eternity. Previously,. Only content created for Valve games could be monetised.
◆ Here’s what your Twitter replies look like when you are Anita Sarkeesian, and here’s some of the other things these people tweet about.
◆ Plague Inc. players have donated US$76,000 to organisations fighting the Ebola outbreak in West Africa, the game’s developer has announced.
Electronic Arts has confirmed that Star Wars: Battlefront and Need For Speed are both still looking likely for 2015.
The publisher reiterated the dates in its Q3 FY2015 earnings call. Battlefront would "be aligned with the Star Wars movie rollout", said the publisher. Star Wars: Episode VII will debut on December 18.
A total of 45 games were produced by New Zealand teams during this year's Global Game Jam.
The 48-hour Global Game Jam takes place simultaneously around the world and is organised globally by the International Game Developers Association (IGDA).
A total of 102 entrants took part in the jam at Auckland's Media Design School, and between them produced 27 games. Another 52 participated at Waikato University, turning out 18 games in total.
“By combining two very different playstyles and providing some surprising depth, Evolve just might be the multiplayer game to look out for this year.”
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