Shinobi
Those of you old enough to be sporting thick, engrossing facial hair will be able to recall the original Shinobi titles on The Master System and in some arcades. Side scrolling Ninja platforming action is what you were promised and it’s what you had delivered in spades. This re-tuned re-make is nothing too far from its predecessors; Shinobi comes across as a slick, polished and well thought-out platformer. The gameplay is a good mix of satisfying swordplay with devious puzzles to overcome. Weapons include kunai (throwing knives), a katana, a grappling hook and the environment, all of which must be mastered in order to progress through the game.
The difficulty level is set to medium-Japanese, which could frustrate some – but gives the game value for money and the player a real sense of achievement. It can become quite tricky in places, but that usually only happens when an elemental power is overlooked. These ultra-powerful spells grant immunity or increased firepower, but they take a heavy toll on the overall score (yes, adding to the re-playability factor is a running score). The game is beautifully animated, and makes a reasonable attempt at using the 3D powers of the 3DS in an essentially 2D game. This results in a '2.5D' game that doesn't really gain anything from the extra depth of field, but looks nice all the same.