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    <title>Donkey Kong Country Returns at Gameplanet NZ</title>
    <description>Latest Donkey Kong Country Returns news, videos, and articles from Gameplanet New Zealand.</description>
    <pubDate>Tue, 28 Mar 2023 23:46:23 +1300</pubDate>
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    <link>https://www.gameplanet.co.nz/nintendo-3ds/games/g51ca6d6e7de12/Donkey-Kong-Country-Returns/</link>
    <author>contact@gameplanet.co.nz (Gameplanet)</author>
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      <title>Donkey Kong Country Returns 3D review</title>
      <description><![CDATA[<p><img src="https://d3a1b16i91oc1g.cloudfront.net/feature_xlarge/31e7c325c9f352a2f336ab41769c47f7.jpeg" alt="" /></p>

<p><strong>Donkey Kong Country Returns 3D does a lot of things well - it's a challenging platformer that understands what made the original Donkey Kong games tick and updates it for a new generation. The problem is that it doesn't go far beyond the boundaries set by the originals, and some of the fresh additions don't fare well in this port.</strong></p><p>Donkey Kong's always been a Nintendo second-stringer, doomed to live in the shadow of the Jumpman he once antagonised. It's been nearly twenty years since a <i>Donkey Kong</i> game was actually at the front of the pack, with <i>Donkey Kong Country</i> on the SNES pioneering the use of pre-rendered three-dimensional graphics in video games and selling 9 million copies during the SNES's lifetime. Even then, though, Kong still came in last to the plumber, shifting fewer than half the units <i>Super Mario World</i> did.</p>

<p>Perhaps that's because Kong's solo efforts have almost never broken <i>Donkey Kong Country</i>'s mould, a mould that Mario helped set. The <i>Donkey Kong</i> sidescrollers aren't carbon copies of <i>Mario</i> - Kong's always been more unwieldy and generally harder to control; there's no emphasis on finishing a level on time and more emphasis on preparing your powerups before a level - but <i>Donkey Kong</i> often stagnated where <i>Mario</i> innovated, sticking to the formula (or, worse, following <i>Mario</i>'s formula) whereas Mario branched out and explored different avenues. Yeah, there was a time when you could control DK with bongos, but the basic point remains - <i>Donkey Kong</i> got by because it was the harder <i>Mario</i>.</p>



<p><a href="https://www.gameplanet.co.nz/nintendo-3ds/reviews/g51ca6dc95170e/Donkey-Kong-Country-Returns-3D-review/?utm_medium=rss&utm_source=rss_game&utm_content=g51ca6d6e7de12">Continue reading...</a></p>]]></description>
      <pubDate>Wed, 26 Jun 2013 16:52:00 +1200</pubDate>
      <link>https://www.gameplanet.co.nz/nintendo-3ds/reviews/g51ca6dc95170e/Donkey-Kong-Country-Returns-3D-review/?utm_medium=rss&amp;utm_source=rss_game&amp;utm_content=g51ca6d6e7de12</link>
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