Avni Yerli, the co-founder of Crysis 2 developer Crytek, has responded the accusations of a former staffer over the studio’s working conditions and employment policies, calling them distressing and misleading.
The anonymous writer of a Tumblr blog that first appeared over the weekend said that the atmosphere at Crytek’s Frankfurt offices was such that staff felt compelled to “jump ship” to other development studios or were unlawfully fired.
“Several ex-Crytek employees have already been successful in mounting legal battles and won settlements, yet Crytek still treat staff as disposable pieces of meat to be discarded at will,” reads the blog. “We fully understand that a games company needs to make a profit, and this site isn’t going against the great work that the current employees have made in the past or are currently working on.”
Those that the blog claims were illegally dismissed include the lead game designer, lead community manager, community manager, producer, executive producer, chief financial officer, senior level designer, and more.
However, Crytek’s Yerli calls these accusations distressing:
“These are completely misleading accusations,” he said in an interview with Develop. “One thing that will always be the same is that Crytek respects and values its employees very highly, and equally – that’s very important. Whether it’s an intern, whether it’s a director, it doesn’t change; everyone is important.”
“That isn’t something that goes away just in employment, that’s also in post-employment,” he continued. “Whether there are some people who depart who feel they have not been treated fairly, this is the first time someone has tried to harm us. I think we maintain excellent relationships with ex-employees, and we always try to.
“The fact that we can make strong games and technologies is entirely down to the skill and passion of the people that we work with, and a reflection of the harmony and the competency of our team.”
Crysis 2 was released earlier this year for PC, Xbox 360 and PlayStation 3. Gameplanet wrote of the game, “In moving away from what made Crysis so entertaining, Crytek has engineered a title much the same as every other futuristic FPS, yet one bereft of any meaningful characters to associate with. If prospective players are hoping for another inspired leap forward, they might be confused to discover a step to the side instead.”