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Warner Bros. Interactive Entertainment have today released a batch of screenshots and character bios for LEGO Batman: The videogame, due to be released on pretty much every gaming platform this October. Details for Alfred, Batgirl, The Mad Hatter, Killer Moth and Man Bat are as follows;

Alfred Pennyworth

  • Real name: Alfred Pennyworth
  • Occupation: Valet
  • Base of operations: Gotham City
  • Eyes: Blue
  • Hair: Black

Alfred Pennyworth is the consummate gentleman's gentleman to Gotham City's billionaire industrialist Bruce Wayne… and the most trusted ally of Wayne's alter ego, Batman. Alfred virtually raised the orphaned Bruce after the brutal murders of his parents and, though not related by blood, Alfred and Bruce Wayne are as much a family as any two people can be.

Attributes:

  • Former espionage agent, trained in intelligence and espionage
  • Trained in the martial arts
  • Expert rating with most weapons
  • Skilled actor
  • Training in emergency medical techniques
  • Computer proficient
  • Familiarity with mechanical systems
  • Expert in domestic sciences

Powers and Abilities:

In LEGO Batman: The videogame, Alfred is a playable character in freeplay mode. He’s as handy with his teacups and tea-tray as is with his fists!

Batgirl

  • Real name: Barbara Gordon
  • Occupation: Librarian
  • Base of operations: Gotham City
  • Eyes: Blue
  • Hair: Red

As the adopted daughter of Gotham City’s Police Commissioner James W. Gordon, Barbara Gordon was raised in a household filled with cops and their stories. Barbara wanted nothing more than to follow in her father’s heroic footsteps, but the elder Gordon, knowing how dangerous the streets of his crime-ridden city could be, refused to allow it. Bothered by her father’s refusal to allow her to serve on the G.C.P.D., Barbara wore a homemade “Batgirl” costume to a masquerade ball as a jibe against her father but instead wound up saving billionaire Bruce Wayne from a kidnapping attempt by Killer Moth.

Deciding that this was how she could serve the cause of justice, Barbara Gordon elected to keep her new costumed identity. Her source of inspiration, Batman, was as much against her decision as her father would have been had he known who she was behind the mask, but the Dark Knight eventually came to accept Barbara as Batgirl and as part of his inner circle of crimefighters protecting Gotham City.

Powers and Abilities:

In LEGO Batman: The Videogame, Batgirl has the ability to utilize Batman’s technology suits including the Glide suit, Heat Protection Suit, Sonic Suit and Demolition suit in her efforts to fight crime alongside the Dynamic Duo.

Mad Hatter

  • Real name: Jervis Tetch
  • Occupation: Professional Criminal
  • Base of operations: Gotham City
  • Eyes: Blue
  • Hair: Red

Obsessed from a young age with Lewis Carroll’s book Alice’s Adventures in Wonderland, Jervis Tetch, an expert hypnotist, embraced a delusion that he was the incarnation of a character in the story, the Mad Hatter. Using his skills for mesmerism, the Hatter has committed many crimes, often themed around the book that inspired him, and/or his love of hats and headgear, going so far as to implant his hats with mind-control chips to amplify his hypnosis skills. Above all other headwear, however, he covets Batman’s distinctive cowl, and will stop at nothing to acquire it. He has numerous caches of hypnotic hats hidden all over Gotham City, which he frequently returns to after another of his many escapes from Arkham Asylum.

His various emotional problems make him a particularly unpredictable criminal. He has even allied with a small collection of his fellow criminals against the larger super villain community as a member of the Secret Six. Now he has returned to operating alone, committing crimes that continue to involve his beloved hats.

Powers and Abilities:

The Mad Hatter is skilled in all forms of hypnotism and mind control, frequently employing chemical concoctions or technological devices implanted in his hats to direct the wills of others. In LEGO Batman: The Videogame – Mad Hatter will also have the Super Jump ability.

Killer Moth

  • Real name: Drury Walker aka Cameron Van Cleer
  • Occupation: Professional Criminal
  • Base of operations: Gotham City
  • Eyes: Red
  • Hair: Yellow

Drury Walker the man was little more than a joke. As Killer Moth he offered his services as paid protector to Gotham’s gangsters. Despite an arsenal of ingenious weaponry, including his signature cocoon gun, the colorful Killer Moth was bested by Batman at every turn, leaving his clients both irate and incarcerated. Walker made a deal with the devil – the tempter Neron – who gave Walker his heart’s desire.

What Walker wanted most was to be feared, but what he received in exchange for his soul was metamorphosis into a real Killer Moth.

Powers and Abilities:

In LEGO Batman: The Videogame, Killer Moth can use his wings to glide over large spaces. Stay tuned for more…

Man-Bat

  • Real name: Robert Kirkland (“Kirk”) Langstrom
  • Occupation: Biologist
  • Base of operations: Suburban Gotham City
  • Eyes: Red
  • Hair: Brown

An expert in biology with a specialty in bats, Doctor Kirk Langstrom hoped to cure his growing deafness by creating a serum that would give him a bat’s ability of echolocation, which allows those creatures to use sound to navigate in the dark. However, the serum had an unforeseen side effect, reacting with Langstrom’s genetic makeup to transform him into a man-sized bat. The serum also robbed Langstrom of his intellect, and he went on a crazed rampage, terrorizing Gotham City until Batman was able to reverse his transformation.

Langstrom, unwilling to give up on the serum, injected himself again soon after, and turned once more into Man-Bat. After kidnapping his fiancée, Francine, he injected her as well, and she too became a half-human/half-bat hybrid. Batman again stopped Man-Bat, restoring both Langstrom and Francine to humanity.

Powers and Abilities:

In his bat-like form, Man-Bat has powerful wings that allow him to fly, and strength far greater than that of a normal human. He has the natural sonar of a bat that allows him to navigate in the dark, but his vision in daylight hours, when transformed, is severely limited.

Screenshots follow;