In a move I don't think I've ever witnessed in the gaming industry, developer Xaviant is shutting down The Culling 2 just eight days after launch. The developer is currently contacting Valve, Sony and Microsoft to get affected players a refund for the latest game to enter the battle royale genre.

In a video posted on Xaiant's YouTube channel, Josh Van Veld, director of ops issued an apology to fans for the disastrous launch of The Culling 2 last week, stating “one thing that has emerged very clearly for us is that The Culling 2 was not a game that you asked for, and it’s not the game that you expected as a worthy successor to The Culling.” Fan outrage and low user reviews on Steam criticized the developer for abandoning the original game and making changes that went against what players loved about the game, which in turn led to Xaviant pulling the plug.

Xaviant will instead now focus on returning to the day-one build of The Culling, hoping to regain some of the lost player base. This version of The Culling will arrive on Xaviant's test servers this week and will allow players to download the original game free of charge.

After this, the developer will put The Culling back into development, with the day-one version remaining throughout the development of the re-worked game. “Our immediate goal for The Culling in terms of our first update is to take the October 2017 build that’s live right now and to modify it so that every aspect of the gameplay matches the day one build,” Josh Van Veld explained in the video below. The developer plans on bringing back airdrops, perks, the original feel of combat and more.

It's going to be an uphill battle after all of the negative press for The Culling 2. I can't see the game ever finding sure footing with all of the other strong contenders in the genre dominating the playing field. It's sad to see something like this happen, but the devs clearly have a new plan in place. I hope they can make it work somehow.