As was rumoured in March, Battlefield V will return the series to its WWII roots.
The game, which developer DICE officially unveiled this morning, will launch on Xbox One, PlayStation 4, and PC on October 11 (EA Access), October 16 (Deluxe Edition early enlister access), and October 19 (Standard Edition).
DICE is promising “a never-before-seen portrayal of World War 2” that features customisable soldiers, weapons, and vehicles in “the most intense, immersive Battlefield yet”.
The game aims to explore battles that were pivotal, though sometimes forgotten, in the early days of the war.
Since Battlefield 1942, “the depiction of WW2 has changed, for better or worse, in games since that time,” said EA producer Lars Gustavsson.
“Call it fatigue, oversaturation or what you will, we would not let nostalgia get in the way of our previous Battlefield 1 mantra – ‘untold, unplayed, unseen’.”
Players will be able to build fortifications, repair war-torn structures, and tow stationary weapons, and squad play is apparently deeper and more rewarding than ever.
The game’s signature multiplayer modes will be present, alongside the four-player cooperative procedurally generated Combined Arms mode. There’s no mention of the rumoured battle royale mode, although it was supposed to show up post-launch anyway.
Battlefield 1’s campaign mode, War Stories, returns, and will take players to Norway amidst the German occupation, where they will engage in the story of a young Norwegian resistance fighter.
A 64-player Grand Operations mode will incorporate multiple modes across a three to four match narrative, with the outcome of previous matches influencing the next.
All post-launch maps and modes will be free, but vanity items – that can also be earned through play – will be available for sale.
For a much more granular look at what’s on offer, check out PC Gamer – one of several outlets that attended Battlefield V’s unveiling.