A few small details regarding CD Projekt Red’s Cyberpunk 2077 have emerged from the studio’s fiscal year 2017 financial presentation.
According to the studio’s president Adam Kiciński, the much-anticipated RPG will feature character customisation across various classes, pouring cold water on a recent rumour that CD Projekt had gone for a single class setup.
Kiciński also addressed rumours that the game is in development for the next generation of consoles.
"Well, the next-gen has not happened yet so we can only speculate," he said.
"Technology-wise, Cyberpunk is very advanced. Our technology is ready to interface with future generations.
“The game is developed in such a way that it can use future, very powerful equipment but I cannot tell you more beyond that today as no future generation of console has been announced."
When queried about any multiplayer (CD Projekt requested for funding for "seamless multiplayer" in 2016), Kiciński emphasised his vision for the game’s campaign.
"The first thing we're going to discuss is the immense story-driven roleplay for a single-player without any micro-payments whatsoever, without any hidden things whatsoever, just as was the case for The Witcher 3,” he said.
"Even though it's going to be a very different game than The Witcher 3 with no predefined character, a futuristic world... the product character: it's going to be just the same as The Witcher 3 – namely, a single-player game purchased for a one-off fee."
When asked about the Nintendo Switch, Kiciński responded that CD Projekt’s games focus on high-spec PCs and consoles.
He also said his studio will make an announcement before E3 if the game if going to be present at the expo.