Funded by Kickstarter backers and sponsored by game companies including Wellington's own Dinosaur Polo Club, the series seeks to help people with mental health issues using the power of video games.
The series is planned to be split into two distinct parts. The first will focus on mental health issues broadly, aiming to improve awareness and show people how to get help if they need it. The second part will investigate how video games can be used to promote positive wellbeing.
The first episode includes an overview of the world of mental health and wellbeing, and features interview with Bioshock’s Ken Levine (who suffered from obsessive compulsive disorder while making BioShock Infinite), Naughty Dog’s Josh Scherr, Gizmodo’s Rae Johnston and many more.
Roughly 20 episodes of Checkpoint are planned, and episodes will release on Mondays and Thursdays.
Mental health issues are the single biggest cause of disability in young people, and one of the biggest causes of death for people under 30.
Two thirds of people never get the help that is available, because it is too expensive, too stigmatised, or they simply do not know about it.
Globally one in four people experience a mental illness, with two thirds of those affected never seeking help or treatment.