Creative Assembly is putting down its warhammer and returning to the real world.

The next game in the core Total War series, Total War: Three Kingdoms, will explore ancient China – a first for the long-running turn-based/RTS hybrid.

This follows a two game dalliance with Games Workshop flagship fantasy series: 2016's strong Total War: Warhammer, and last year's excellent Total War: Warhammer 2.

Here's how Creative Assembly sets up Total War: Three Kingdoms:

It is 190CE and China is in turmoil. The Han Dynasty crumbles before the child-emperor, who is a mere puppet for the tyrant Dong Zhuo. The brutal and oppressive regime’s power grows as the empire slips further into anarchy.

Yet hope blossoms in the form of three heroes, sworn to brotherhood in the face of calamity. Warlords of great families follow suit, forming a fragile coalition in a bid to challenge Dong Zhuo’s remorseless rule. The future of China will be shaped by their hands, but personal ambition threatens their already crumbling alliance.

According to publisher Sega, Total War: Three Kingdoms is inspired by the beauty and artistic style of the age, and will breathe life into the heroes of this fascinating period as they struggle to unite China under a single banner.

Total War: Three Kingdoms will be available for PC in spring 2018.

There's also spin-off Total War Saga: Thrones of Britannia coming this year, which is set It is 878 AD following the Viking Invasion of Britain. The Saga series will have a narrower focus than core Total War games, and seeks to expolore key flashpoints at distinct places and times in history.

Total War comes to ancient China with Three Kingdoms
Total War comes to ancient China with Three Kingdoms