Hi-Rez Studios is the latest developer parachute into the wilds of the battle royale genre by adding a new mode to an already existing game.
Paladins is getting a new battle royale called – fittingly and somewhat cheekily – Paladins: Battlegrounds.
The studio reckons that by combining ability-driven combat with survival gameplay and a fantasy setting, it has created the the first-ever hero-shooter battle royale game.
Paladins: Battlegrounds has 100 players form teams and battle it out for the genre's usual last-team-standing victory condition.
The mode's map is more than 300 times the square footage of a typical Paladins Siege map, and features more than four dozen outposts and tracking zeppelins that drop legendary gear.
Of course, there's also fog that shrinks the viable play area as a match progresses.
Like the base game, Paladins: Battlegrounds will be free-to-play, and it's expected to release this year.
As PC Gamer notes, there are more than a couple of battle royale games coming out in that same window.
"Riding on a mount through this massive fantasy-themed map, looking for gear and cooperating with your team, Paladins: Battlegrounds delivers some of the feel of open-world MMO PvP but all within a 20-minute match," said Paladins executive producer Todd Harris.
Hi-Rez Studios president Stew Chisam told PC Gamer that the mode's name was simultaneously for clarity and also because it harkens back to the MMO battlegrounds of yore.
"We actually had a lot of conversations," Chisam said. "Do we call it Battle Royale, do we call it Battlegrounds, do we call it something else?
"We thought if we call it something completely out of the blue people might not know what it was, or if we call it Survival which we previously had [as a mode] people might think it was the previous version.
"But Battlegrounds—we actually settled on Battlegrounds because—I don't know if you got the same feeling when you played but when we got to actually playing the mode, you're in your four-person team with your classes, it felt like an MMO raid party," he added.
"Then you're getting on these horses and you're galloping through this big fantasy landscape, right? For us it was more evocative of the old MMO battlegrounds. And so to us, choosing that name versus battle royale was more of an homage to those big MMO battleground-type settings."