Uppercut Games' first-person rogue-lite City of Brass is now available on Steam Early Access.

In City of Brass, you are a daring thief infiltrating the titular trap-laden city, armed only with a blade and an extremely versatile whip that can grab, trip, disarm, and stun, as well as swing you about the place.

Levels are Arabian Nights-themed and procedurally generated, and the game features multiple interacting systems that sound like they are designed with player freedom in mind.

The game is US$20 for its first week on the market, after which the price will rise to US$25.

“The initial Early Access version already has a core experience in place: players can dive into a 12 level campaign with hours of replayability, revealing new enemies in each level, discovering gear and relics, encountering fresh traps and evolving their tactics,” said lead designer Ed Orman.

“We’re in Early Access to help us balance and tune the gameplay systems, and we will steadily add more content as we approach final release.”

The game is expected to be in Early Access for six to 12 months, during which time extra enemy types, bosses, districts, secret areas, gear, relics, genies and traps will be added.

The final battle (which will be different based on decisions players make as they progress and the strategies they employ) and the mysterious prize at the centre of the city will be held back until the game's final release.

City of Brass will be released for PlayStation 4 and Xbox One in 2018 after the final release on Windows.

Aussie rogue-lite City of Brass swings into Early Access