The finals of a new Formula 1 esports event will be held at the decidedly non-virtual Formula 1 Abu Dhabi Grand Prix this November.
Formula 1, Codemasters, and Gfinity are teaming up for the annual esports event, called the Formula 1 Esports Series.
The competition, which starts in September and is open to all, aims to uncover the best virtual F1 driver in the world.
The launch of the competition coincides with the release of F1 2017, which is out on PlayStation 4, Xbox One, and Windows PC (via Steam) on August 25.
The new F1 Esport Series will be open to players on those three platforms, and will have competitors race through three different stages.
Qualification events will take place throughout September to determine the quickest 40 drivers, who will progress to a live semi-final event at the Gfinity Arena in London on October 10-11.
The top 20 will then progress to the Finals, which will take place at the Yas Marina as part of the 2017 Formula 1 Etihad Airways Abu Dhabi Grand Prix on November 24-25.
A champion will be crowned on the same weekend as the final 2017 Formula 1 Grand Prix, and will automatically qualify for the 2019 semi-finals.
He or she will also be invited to attend one of the 2018 Grand Prix, and his or her likeness will appear in next year's F1 game.
Formula 1 commercial operations managing director Sean Bratches said the series was a great way for Formula 1 to engage current fans and attract new ones.
"We’ll continue to evolve and innovate in the way we run this virtual counterpart to the F1 Championship to ensure we provide the most exciting and enjoyable experience we can for our fans," said Bratches.
Codemasters CEO Frank Sagnier said the series will provide a thrilling experience for players and viewers.
"We look forward to engaging more deeply with our loyal and passionate community, and to bring new fans to both our game and the sport itself," he said.
Gfinity CEO Neville Upton added, "Formula 1 entering esports is a ringing endorsement for what spectacular entertainment esports provides and how vital it is to cutting-edge organisations that want to push the boundaries of entertainment and fan experience."