Battle royale FPS PlayerUnknown’s Battlegrounds will be out of Early Access within six months, its creator says.

Speaking with RPS, Brendan ‘PlayerUnknown’ Greene outlined his meteoric rise from photographer and web designer to creator of one of 2017's biggest games.

The whole piece is well worth a read, but Greene's assertion that his game is nearly finished will be music to the ears of those who have been waiting years for the likes of DayZ to be completed.

It seems that one major reason Battlegrounds developer Bluehole has moved so rapidly through development compared to H1Z1 studio Daybreak and Arma and DayZ studio Bohemia is it uses a third-party engine in Unreal, rather than a proprietary one.

"You look at, they’re working on their own engines, and that’s just infinitely harder," said Greene.

"I think the ForgeLight engine is a 10 year old engine. Now, they’ve improved it considerably since then, but it’s the same with the Arma engine, it’s 15 years old.

"Now DayZ are making a new engine, and that’s just something which takes time."

Game development is hard, Green continued, and that is something that a lot of people don’t understand.

"I just try to correct them whenever I can," he said.

"It’s like, listen, guys, they will get finished. Companies are not going to abandon games like that, you know? People say, ‘oh, DayZ will never be finished,’ and of course it will.

"People tell us we’re not going to be out of early access in six months; challenge accepted," he added.

"I can guarantee you, six or seven months and we’re out of early access. It’s the team. It’s a matter of honour, you know? We will finish this game in six months."

At its full release, Battlegrounds will be a "platform" that will allow modding, custom games, private servers.

Greene has new modes and maps planned as well.

More than four million copies of Battlegrounds have been sold since March, and it’s the third most played game on Steam in terms of concurrent users.