Destiny 2 might not be as much of a grind as the first game, because Bungie has ditched random weapon stats.
Director Luke Smith told Mashable that for the sequel, all weapons will have set rather than randomly generated stats.
"There aren't random rolls on weapons anymore," Smith said.
"Better Devils is a Crucible hand cannon [in Destiny 2], and what it has on it is what it has on it. Period."
Smith said the change will allow Bungie more flexibility when it comes to balancing.
"You can look at all the hand cannons now [for example] and track the data for everything," he said.
"It's gonna give us more flexibility to do per-item tuning. [That's] something we haven't had before because of the way we were building the [first] game."
Smith added that Bungie is looking at ways to keep loot exciting beyond random stat rolls.
"How can my second, third, and tenth Better Devils hand cannon be interesting? That's a question we should be asking and answering as quickly as we can," Smith said.
"We have ideas. While I would like nothing more than to share those ideas with you, we're up against [a deadline]. I don't know if they'll make it for our September 6 date. But we have some ideas that we're pretty excited about."