Hand of Fate: Ordeals, the tabletop adaptation of Aussie studio Defiant Development's action RPG series, has smashed a local Kickstarter record.

Designed in partnership with board game publisher Rule & Make, Hand of Fate: Ordeals offers a strategic dungeon-crawling and deck-building experience that bridges story between the original game and its forthcoming sequel while introducing new competitive and co-operative multiplayer modes that support up to four players.

The game gathered almost half a million dollars (AU$490,629) from Kickstarter backers in a campaign that drew to a close today.

Its funding target was a mere AU$30,000, and so unsurprisingly, it met every stretch goal as well.

The previous record holder was Twisted, a steampunk miniatures game from Demented Games that raised AU$162,154 last year.

The extra funds will allow the game's dev team to improve to the quality of the base game and develop expansion content, including a harder difficulty setting, new enemies and encounters, an endless mode, and an alternate player board with art by Jesse Gillespie.

"We've been absolutely amazed by the support Hand of Fate: Ordeals has received," said Defiant Development creative director Morgan Jaffit.

"Becoming the highest-funded Australian tabletop game on Kickstarter is a great honour, and we look forward to using this success to make Ordeals the best experience possible when it releases this November."

The wild success of Ordeals appears to further prove that while video games have become harder to crowdfund (possibly thanks to a number of high-profile disappointments), board games are as popular as ever on the site.

Defiant Development successfully crowdfunded action RPG Hand of Fate in 2013 to the tune of AU$50,000, and the completed game was downloaded about 2.2 million times after its release in 2015.

A fully-fledged sequel, Hand of Fate 2, is in production for PlayStation 4, Xbox One, PC, Mac and Linux.

We enjoyed the Hand of Fate a fair amount – particularly its charismatic dealer.

"Hand of Fate might just be one of the most instantly-atmospheric games this reviewer has ever encountered," wrote Gameplanet reviewer Chris Brown in his review of the first title last year.

"It only really becomes tedious down the stretch, when repetition sets in and the combat grows stale. Until then, it's a unique concoction with a wonderfully lively Dealer and some interesting ideas."