Valve considered moving away from the first-person shooter genre with Half-Life 2: Episode 3, a Game Informer editor says.
In the latest episode of the Game Informer Show, Game Informer executive editor Andrew Reiner detailed an investigation he carried out into Episode 3 –one that ended more or less fruitlessly aside from one strange detail.
"I talked to one developer there who actually gave me legitimate information there and told me [the game's development] was a hot mess," Reiner began.
“There were so many different prototypes being worked on by small teams of four or five people. It just never got off the ground.
"They said two of the directions they were going in – I kid you not, this really happened – one was going to be an RTS game for Half Life 3 or Episode Three, whatever they were going to call it," he continued.
“Another one involved live actors. It was going to be a new kind of adventure action game with actual actors. Kind of like Night Trap, but far advanced. Apparently they were working on these things."
Reiner claimed that none of the other 10-15 former Valve employees he reached out to would speak to him about the game, despite having done interviews about it in the past.
“They just do not wanna talk about it at all," he said.
Reiner's full story is below: