Ubisoft is set to transform its releasing strategy for AAA games to a more multiplayer-facing model, says CEO Yves Guillemot.

Guillemot detailed changes he had observed in the industry and that he intended to implement at his company at its Investor Day.

The publisher will make "a strong push on multiplayer-centric games," starting with this year's The Division and For Honor (and arguably last year's Rainbow Six Siege), as well as the unannounced new Ubisoft IP to be released in the fiscal year 2016.

That push represents a move towards games as services, as opposed to "fire and forget" products, said Guillemot.

Ubisoft's long-running single-player adventure franchise Assassin's Creed will also return, but perhaps less frequently.

"The goal is not to automatically come back to an annual cycle, but to come back on a regular basis," Guillemot said.

Altering release strategies is all part of Guillemot's plan to increase Ubisoft's revenue by 60 percent by 2019.

In the immediate future, the publisher will launch Far Cry Primal on February 23rd and The Division on March 8th.