Here’s a roundup of today’s news found elsewhere on the internet:
GT5, Split/Second revealed as Move compatible (vg247) - The US portal page for PlayStation Move has revealed some more compatible games for the motion controller, including some biggies.
The site shows Gran Turismo 5, ModNation Racers and Split/Second to be supported with the hardware.
The page also shows most of the other games that was announced as compatible with Move like SOCOM 4, Sports Champions and Move Party.
The controller’s final look and name got announced at GDC this week, with impressions for it being very good so far. Catch up on everything from the reveal this week here.
PlayStation Move is due out in fall. ModNation is due in spring, while SCEA exec Peter Dille promised GT5 will be out this year at the firm’s GDC conference on Wednesday. Split/Second is out on May 21 in the UK.
3D gaming coming to PS3 this summer (eurogamer) - Sony tech wizard Simon Benson has confirmed the first batch of 3D games for PlayStation 3 will be available this summer.
Speaking to Eurogamer at the Game Developers Conference, Benson said, "Basically, we're launching our TV range around June, I think, so it should be somewhere around then."
During his GDC session, Benson showed demos of WipEout HD, Super Stardust and MotorStorm: Pacific Rift. When asked if these games will be playable in 3D this summer, he replied, "I don't know if we've formally announced what we're doing for launch. But there is certainly going to be a good range of content - there probably won't be any unusual surprises, let's say."
As reported back in January, Sony is planning to release two 3D system updates for PS3 - one for movies and one for games. You'll also need a special telly and magic glasses to get the benefit.
At least there's not long to wait. "I think certainly summer, it'll all be live, basically, in terms of the content out there," Benson confirmed.
Rumour – Activision holding back Infinity Ward royalties to keep staff (vg247) - Activision are holding off on paying royalties to Infinity Ward, due for the development and success of Modern Warfare 2, to keep staff from walking out following the sackings of ex-heads Jason West and Vince Zampella.
This Kotaku article also states that morale at the studio has hit rock bottom following the dismissal of the pair nearly two weeks ago.
The firing of Zampella and West was never stated, but the reasoning behind it could be breaches of “insubordination”, with unpaid royalties also rumoured to be the reason.
The insubordination breaches may revolve down to rumours that the pair were also looking to join EA, who said at GDC this week it was “disappointed” Activision has handled the situation the way it has.
The studio announced earlier this week it would release the first map pack for Modern Warfare 2 on March 30.
Meanwhile, Zampella and West have both filed a lawsuit against the publisher for $36 million in unpaid royalties, as well as control of the Modern Warfare IP.
Is 2K playing fair? (Game Junkie) - I got word over the weekend from 2K Games that the first load of DLC for Bioshock 2 is available on Xbox Live Marketplace and PlayStation Network at 400 Microsoft Points and $7.90 respectively, but rumours circulating the web suggest that the DLC is already on the game disc and is unlocked by downloading a small file.
The Sinclair Solutions DLC increases the multiplayer ranking to level 50, brings two new playable characters, Louie McGraff and Oscar Calraca, 20 new trials, a third upgrade for each weapon and five new masks but Eurogamer has reported that users on the 2K forums have noticed that the file download is only 24K for PC versions of the game and 108K for the Xbox 360 version. More single-player DLC is planned for the future.
Move precise enough to play Starcraft, says Sony (vg247) - So just how good is PlayStation Move? According to SCEA’s Anton Mikhailov, it’s so good, it can play Starcraft on PC.
Speaking at a media event for the controller at GDC after its main reveal on Wednesday, Mikhailov said some “hackery” had to be done with it before he could play the RTS.
“We’re excited about genres that have been typically detached from console, like RTS,” he said. “All those genres require precise pointer control. This is something we have now on the PS3.
“Actually I hooked up this device through some hackery to a PC to play a bunch of games. I actually played Starcraft… I could actually play, not just screw around but play.”
He further added: “It’s a testament to how robust this interface is for even the more hardcore game. It’s so intuitive that some developers have hooked this up to Maya for modelling, and they actually prefer it over a mouse.
“You can have camera control in one hand and object control with another hand. You can do some really neat interface stuff.”
Move is due out in fall. Starcraft II, meanwhile, will release in the first half of the year.

!? wonder if it will work in CS.
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