Activision have updated Call of Duty: World at War to version 1.1 with the release of a patch today. This is possibly the first time we've hosted a patch for a game that is yet to be released, so those who have pre-ordered World at War have a couple of days to download this before the retail version arrives at your door.

The patch fixes a number of issues, namely;

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  • Mods are now enabled in Co-op, Single Player, and Multiplayer.
  • Players will now be notified when a new patch is available.
  • Improvements for SLI support.
  • G_Spawn: no free entities crash has been fixed.
  • Server no longer runs out of script variables.
  • License key is no longer required to run a Dedicated Server.
  • A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
  • Various fixes in Server Browser.
  • Players will no longer see multiple friend invites from the same friends.
  • When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
  • Clan Tags will now display in game where appropriate.
  • Map holes fixed
  • Spawn improvements and weapon balancing

[/quote]

You can download this patch from GP Downloads (317MB).