Epic games is shutting down its most recent acquisition, Impossible Studios, after just six months.
Formerly Epic Baltimore, the studio – which was made up primarily of ex-Big Huge Games employees – was founded in June 2012 and renamed that August.
Impossible was working on Infinity Blade Dungeons, a prequel to Chair Entertainment’s iOS series, but didn’t manage to release the game before it was shuttered.
"When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team," said Epic founder Tim Sweeney.
"It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic."
Epic is giving all Impossible employees three months of severance pay and allowing them to form a new company with the same name and logo, should they want to.