Double Fine founder Tim Schafer says that his experiences with Kickstarter this year have made him “unafraid of being open”.
“I come from a background… Starting at Lucas, the most closed company of all. It’s like Willy Wonka when the doors are closed,” he told Venturebeat.
“Lucas is a very secretive company because of all the crazed Star Wars fans out there. And the regular game development is like, ‘keep everything a secret and release it when you’re polished and ready’.”
Double Fine’s ongoing documentary chronicling the creation of Double Fine Adventure – now known as “Reds” – taught Schafer that there was nothing to be afraid of.
“You release your stuff out. You show a piece of concept art that may or may not be in the game. It doesn’t matter. People are just like, ‘Oh, that’s cool!’ People get on your side more, not get on your side less.
“The fear is that if it’s not perfect, you can’t show it to people because they’ll freak out. The fact is, they just feel more bought in. They feel like they’re part of the development team.”
In related news, the five games selected for further development during Double Fine’s Amnesia Fortnight are now available in prototype form in Humble Bundle form.