While I’m admittedly not a huge Sims fan myself, mainly due to the fact I don’t have the spare time to invest in the game to do it any real justice. So I was curious as to how the Sims format would fit into my ideal definition of a mobile game. The answer is – not that well.
Obviously the range of options are cut down dramatically to incorporate the format, which is perfectly understandable. But I found being unable to flick between menus to keep up to play with all the important issues going on behind the scenes (which are what Sims games are all about) a nightmare. Several times my Sim died of starvation when I had eaten fairly recently and also lost her job due to it being hard to keep track of time. All things that are easier to track on a bigger screen and with a mouse/cursor. Asking whether I wanted to Save the game upon entry to any buildings soon became annoying too.
Dedicated fans might enjoy it, if purely to get a “fix” when away from their PC, but this mobile version of the highly successful series just didn’t win me over.



