Documents filed by Gearbox in its defense against a class-action lawsuit over Aliens: Colonial Marines reveal that the publisher lost millions developing the game.
The lawsuit claims Gearbox falsely advertised Aliens: Colonial Marines by showing demos at trade and consumer events that did not accurately represent the final product.
"During the development process, Gearbox supplemented Sega’s development budget with its own money to help Sega finish its game; Gearbox’s contribution to A:CM totaled millions, none of which was ever repaid," the developer has said in documents published by Game Informer.
"Gearbox never received money from Sega’s A:CM purchasers, nor has Gearbox received a single royalty from any such sales by Sega."
Over the course of the game's development, Sega made its contractual milestone payments to Gearbox. Sega was not obliged to make additional payments and royalties as Aliens: Colonial Marines failed to meet its contractual sales targets in the wake of overwhelmingly negative reviews.
Sony’s game streaming service, PlayStation Now, is in open beta on PlayStation 4 in the US and Canada.
The service allows users to access a library of PlayStation 3 games on Sony’s servers and stream them to the PlayStation 4. PSone and PlayStation 2 games are expected to be included as well, but Sony doesn’t have a timeline for that.
"We are currently considering measures to offer original PlayStation, PS2 and PS4 titles in the future, but at this time, only PS3 titles are being offered,” wrote PlayStation Now senior director Jack Buser on PlayStation Blog.
A new expansion is coming to Path of Exile, Grind Gear Games announced today.
Forsaken Masters will arrive August 20 as a free update, and introduces new content based on the plight of the Forsaken Masters of Wraeclast.
The Forsaken are seven men and women, masters of their trade, who were exiled by Dominus, a powerful entity of corruption and tyranny. Each will offer players unique quests, training, mission variations, item crafting and modification options, secret and customisable towns known as Hideouts, Hideout decorations, and more.
Ubisoft has finally confirmed that the much-loved 2003 classic Beyond Good & Evil will get a sequel, but not before the game's creator threatened to leave the company.
In a statement addressing the nature of Ubisoft Montpellier's current projects, the publisher said, "In many ways, BG&E is an inimitable game – it appeals to all generations of gamers and is an inspiration behind many of Ubisoft Montpellier’s past and future games."
"It’s still far too early to give many details about this new title, but what we can say is that while Michel and the team at Ubisoft Montpellier are working with the core tenets of BG&E, they’re developing something that aspires to push past the boundaries of a proverbial sequel and leverages next-gen technologies to deliver a truly surprising, innovative and exceptional game."
Sony is selling three PlayStation consoles for every one Xbox console Microsoft is selling.
New figures published by GamesIndustry.biz show that Sony sold 3.5 million PlayStation 3 and PlayStation 4 consoles in the first quarter of the financial year, ending June 30.
By comparison, Microsoft shipped 1.1 million Xbox One and Xbox 360 consoles over the same period.
The headlining games on PlayStation Plus are Fez, Crysis 3, and Metrico, Sony has announced.
Fez is coming to PlayStation 4, along with Spry Fox's roguelike puzzler Road Not Taken. Crysis 3 is a PlayStation 3 title of course, and will be joined by experimental exploration adventure Proteus. Vita owners get Metrico and Lego Harry Potter 5-7 Years.
All games will be available to download from August 7.
Bungie has finally opened up about Destiny's six-player raid content designed to challenge top level characters.
Speaking with IGN, Bungie's Luke Smith described raids as "one of the pillars of the game". Players will need to group with five other friends and there will be no random matchmaking as communication will be essential, he add.
"The activity is going to take you and your group of five buddies into a place that you’ve never been. A place that you will return to frequently. And demand of you things you’ve never even really been asked to do in a shooter before," said Smith.
More than 4 million people participated in the Destiny beta, making it the biggest ever for a new intellectual property, Activision has announced.
The beta, which began first on PlayStation consoles on July 18 and finished on all consoles July 28, was played by 4,638,937 unique players.
"This is the biggest beta of this console generation by a wide margin and the largest console beta ever for a new video game IP to date,” said Activision CEO Eric Hirshberg. "Hosting a beta at this scale is an incredible feat, so we’re thrilled to see the phenomenal response."
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