Australia's Team Efficiency is off to a great start in World of Tanks' Asia-Pacific Season II, going undefeated in three games over the weekend.
Team Efficiency (TE) wasn't scheduled to play when Season II kicked off last week, but showed no signs of rust over the weekend as it rolled fellow Aussies The Coalition Zoo 5–2, second seed B-Gaming 5–1, and third seed Meltdown 5–1.
In one of the best plays of the weekend, TE closed out B-Gaming in the final round of the match despite at one stage being down three tanks to six.
The wins rocket TE to third place overall, behind Season I champion EL Gaming (China) and surging Taiwan-based team Horsemen.
Australia's other top eight team, The Coalition Zoo, halted a four game losing streak and grabbed its first win of the season, taking out Korean team DarkWolves in an intense match that went all the way to a tie-breaker. The dramatic win puts The Coalition Zoo in sixth place.
EA's Motive Studios team just got even more high-powered, with the addition of Portal lead designer Kim Swift.
Motive and Visceral Games general manager Jade Raymond revealed Swift's hire - as a design lead - via the EA Motive website.
In addition to Portal (whose prototype, Narbacular Drop, she was also involved in producing), Swift has worked on a number of other games throughout her career, including both released Left 4 Dead games, Quantum Conundrum, and Soul Fjord.
Warhammer 40,000 spinoff Necromunda is set to get a video game adaptation, entitled Necromunda: Underhive Wars, publisher Focus Home Interactive says.
The tabletop game will be adapted by Montreal-based Rogue Factor, which previously adapted Games Workshop's Mordheim: City of the Damned in 2015.
A turn-based tactical RPG, Necromunda is set underground in the Warhammer 40,000 universe, as rival gangs battle for control over a warren of abandoned machinery known as the Underhive.
Academy Award winner Stephen Gaghan has signed on to write and direct the cinema adaptation of Ubisoft's online shooter The Division.
"I'm excited to work with Ubisoft Motion Pictures [...] to bring The Division to the big screen," Gaghan told Variety. "They’re great guys, exceptionally creative, and willing to take risks."
On The Division itself, Gaghan called the game "an enormous success, in large part due to the visual landscape they created, their vision of a mid-apocalyptic Manhattan. It's immersive, wonderfully strange, and yet familiar, filled with possibilities."
Nintendo today announced a whopping four new titles in its Fire Emblem tactical role-playing franchise via a livestream today.
The first title, Fire Emblem Heroes, is designed for smart devices, pitting characters from various Fire Emblem games against each other in turn-based combat.
It will feature in-app purchases, and will release on February 2nd for Android and later for iOS.
Mass Effect Andromeda will bring weapon crafting to the series for the first time.
Posting on Twitter, lead designer Ian Frazier revealed the feature, which will allow players to craft and name weapons, with a well-deployed Galaxy Quest reference:
Previous Mass Effect titles' melee options were limited to Shepard's omni-tool blade, but the new game will feature true melee weapons like swords and hammers, occupying a melee-specific inventory slot.
Facebook CEO Mark Zuckerberg this week testified in court, defending Oculus against ZeniMax in a long-awaited IP-theft case.
Zuckerberg stated that he was "highly confident that Oculus products are built on Oculus technology," refuting claims the Oculus Rift was based on technology developed at the ZeniMax-owned Id Software.
"The idea that Oculus products are based on someone else's technology is just wrong," said the multi-billionaire,
The Legend of Zelda: Breath of the Wild will run at a higher degree of quality on the Nintendo Switch than on the Wii U, Nintendo says.
In a statement to IGN, the platform holder confirmed that the Switch version of Breath of the Wild will run at 900p when output to a TV, compared to the Wii U version's 720p.
When played in the console's mobile configuration, the game will scale back to the device's 720p screen.
“it's easy to recommend to players who just want to make and design things in a sandbox filled with interesting toys”
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