Last week, a number of outlets (including Gameplanet) were invited to check out a preview build of BioWare's upcoming ARPG Mass Effect Andromeda.
Unfortunately we couldn't make it to the session, but I've scanned the internet and compiled what appear to be the main takeaways, from publications that played anywhere from 90–240 minutes of the game.Overall, it's shaping up nicely
Eurogamer's Tom Phillips:
"Within its first mission, Andromeda sets most fears straight…. it felt convincingly like a Mass Effect game. I enjoyed Dragon Age Inquisition, but after five years of waiting for a new Mass Effect chapter and a fresh start for the series overall, BioWare needed to do more than just transpose its Frostbite template for fantasy gameplay into the sci-fi genre. Andromeda's combat, characters and stories thankfully hold up… The game's aliens once again steal the show."
An endless mode is coming to Kiwi minimalistic subway layout game Mini Metro.
Endless mode allows players to casually continue their subway’s expansion and embrace a more zen gameplay experience by removing the game's timer.
The Endless Mode update also brings along many bug fixes as well as new tracks by Mateo Lugo, the composer responsible for the music in mini Kingdom manager hit Reigns.
Nintendo has confirmed that its upcoming Switch system won't feature a Virtual Console at launch.
Virtual Console is an emulation service that allows users to play games from prior Nintendo systems all the way back to the NES – provided they buy the games, of course.
Virtual Console purchases don't carry across systems either, so everyone will be starting from scratch with the Switch. It's not clear if discounts will be available on games a user has already purchased via Virtual Console.
Aussie teams Avant Garde, Kings, and Forefront have fought their way into the second stage of the Paladins Masters Oceanic Qualifier.
Each team had to win an open bracket, double elimination tournament to do so, and upon doing so had to sit the rest of the first stage out.
Avant Garde qualified for stage two in the first week of play, not losing a single map on its path to victory.
Dead Rising 4 is coming to Steam on March 15, Capcom has announced.
The game received a mixed reception when it launched for Xbox One and Windows 10 on December 6 last year.
The main complaints were that several key mechanics from the series had been dropped, including its signature race-the-lock element, 'everything is a weapon' attitude, and highly reactive zombies.
Rise of the Tomb Raider developer Crystal Dynamics has moved into a flash new studio in Redwood City, Los Angeles.
The new studio – which is nearly double the size of its previous one – features hydraulic desks, black-out shades, light absorption paint, "tons" of next-gen 4K screens, dedicated console and PC gaming stations, and a huge new kitchen.
It also has more offices, sound proof audio rooms, and team conference rooms than Crystal's prior setup, a dedicated "dailies" review room outfitted with the latest and greatest gear, a photogrammetry capture space, and even an on-site fully equipped motion capture stage.
Director Jordan Vogt-Roberts is determined to create a Metal Gear Solid movie that captures the spirit – if not the violence – of the games.
In an interview with Collider, the Kings of Summer and Kong: Skull Island director said he will fight tooth and nail to make sure the franchise is treated properly.
“Metal Gear Solid is probably the most important franchise to me on the planet," he said. "It is such a genius, idiosyncratic work.
High difficulty missions and PvP will be added to excellent samurai action title Nioh in the coming months, Koei Tecmo says.
Koei Tecmo, which published Nioh in Japan, outlined its plans for the game via a live stream, which was translated by Gematsu.
There are 10 types of high difficulty mission coming in late March, and some of these will feel like boss rushes.
“it's easy to recommend to players who just want to make and design things in a sandbox filled with interesting toys”
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