The Mafia has long been the target of much interest. Films, books and video games often attempt to capture the essence of this brutal and extremely romanticised organised crime syndicate. Each of us will have some idea as to what we imagine the Mafia to be like, our impressions drawn from the glamorised images we see through the media.
It’s been a long wait for the sequel to the award-winning game, Mafia. Mafia II doesn't muck about in this respect, coming in guns blazing to plug gap left by the original and to pander to most of the classic mob stereotypes we’ve come to expect on screens.
Your channel to those stereotypes is Vito Scaletta, a Sicilian who came to Empire Bay as a young boy with his parents when they were looking for a brighter future. Empire Bay itself is a loose allusion to New York. The game is spans nearly a decade, from 1943 through to 1951, and the setting undergoes sweeping change throughout, from a city depressed by the war to the booming ‘50s.
