Tom Clancy’s H.A.W.X. 2 reminds me of the late ‘80s arcade flier Afterburner: While I’m spinning around gunning down enemies I’m never quite sure if I’m performing an aerial ballet or wobbling through the air while my wingmen laugh up their sleeves.
Like the aforementioned arcade classic, most of H.A.W.X. 2 sees you playing from a third person perspective, controlling one of many technologically advanced flying machines from Mr. Clancy’s near-future.
Like all action-orientated flight sims, missions can quickly become stagnant. Fly to check point A, encounter bogies, track them until your lock on goes red, fire missiles, fist pump, tell Goose he’s buying the first round, rinse and repeat.